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    Huge Wild Boar

    Huge beast, Unaligned

    Armor Class 12 (natural armor)

    Hit Points 76 (8d12 + 24)

    Speed 40 ft.

    STR 19 (+4) · DEX 10 (+0) · CON 16 (+3) · INT 3 (−4) · WIS 12 (+1) · CHA 5 (−3)

    Skills Perception +3

    Senses passive Perception 13

    Challenge 2 (450 XP)

    Traits

    Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 Hit Points, it is reduced to 1 Hit Point instead.

    Unstoppable Charge. If the boar moves at least 20 feet straight toward a creature and then hits it with a Tusk attack on the same turn, the target is automatically knocked Prone.

    Actions

    Tusk. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) Slashing damage.

    Hooves. Melee Attack: +6 to hit, reach 5 ft., one Prone target. Hit: 13 (2d8 + 4) Bludgeoning damage.

    Bonus Actions

    Enraged Trample. The boar makes one Hooves attack against a Prone creature within its reach.

    Lore

    boast to outsmart giants and win a kingdom.

    One summer morning a young tailor was sitting by his shop window, working. When he heard a woman outside calling out that she was selling jam, he leaned out, called her over, and bought a jar of a jar of the jam. He cut himself a slice of bread, spread it thick with jam, and set it aside, deciding to finish the jacket he was sewing before he ate. The sugary smell attracted a swarm of flies. The tailor tried to shoo them away, but they just wouldn’t leave. Annoyed, he grabbed a scrap of heavy cloth and slapped it down hard on the table. When he lifted the cloth, he saw no fewer than seven flies lying there with their little legs in the air.

    Impressed with his own strength, he decided the whole world ought to know about it. He sewed himself a broad belt and stitched these words on it in big letters: “SEVEN AT ONE BLOW!” Fastening the belt around his waist, he thought, “This shop is way too small for a fellow as brave as I am,” and resolved to go out and see the world. Before leaving he rummaged around the house for something to take along but found only a piece of old cheese, which he slipped into his pocket. On the road he freed a small bird caught in a bush and tucked it into the same pocket.

    From Grimm Legends Bestiary 5E, p. 30 · Fern Flower Press