Orobas
Large fiend (demon, shapechanger), lawful evil
Armor Class 21 (natural armor, infernal plate)
Hit Points 290 (20d12 + 160)
Speed 60 ft., fly 90 ft. (hover)
STR 24 (+7) · DEX 16 (+3) · CON 26 (+8) · INT 20 (+5) · WIS 18 (+4) · CHA 22 (+6)
Saving Throws Str +13, Con +14, Wis +10, Cha +12
Skills Arcana +11, History +11, Insight +10, Perception +10, Persuasion +12
Damage Vulnerabilities bludgeoning, radiant
Damage Resistances acid, cold, necrotic; piercing and slashing from nonmagical attacks
Damage Immunities fire, poison
Condition Immunities charmed, petrified, poisoned
Senses truesight 120 ft., passive Perception 20
Languages all, telepathy 120 ft.
Challenge 19 (22,000 XP)
Traits
Shapechanger. Orobas can use a bonus action to polymorph into a Huge infernal horse, a Medium armoured humanoid, or back into his true form. His statistics are the same in each form. Any equipment he is wearing or carrying transforms with him.
Honest Demon. Orobas cannot knowingly speak a lie and automatically succeeds on any ability check or saving throw made to avoid revealing the truth. Magic that detects lies registers him as truthful.
Legendary Resistance (3/Day). If Orobas fails a saving throw, he can choose to succeed instead.
Magic Resistance. Orobas has advantage on saving throws against spells and other magical effects.
Magic Weapons. Orobas’ weapon attacks are magical.
Precognitive Awareness. Orobas can’t be surprised. He has advantage on initiative rolls, and until the end of the first round of combat, attack rolls made against him are made with disadvantage.
Infernal Teleport. Orobas can teleport, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
Truth-Seer. Orobas knows the exact location of any creature that has spoken within the last minute within 120 feet of him and automatically knows if it was being deceptive.
Spellcasting. Orobas is a 17th-level spellcaster. His spellcasting ability is Charisma (spell save DC 20, +12 to hit with spell attacks). He requires no material components. Orobas has the following spells prepared:
At will: detect evil and good (PHB, p. 231/261), detect magic (PHB, p. 231/262), dispel magic (PHB, p. 234/264), tongues (PHB, p. 283/334), zone of truth (PHB, p. 289/343)
3/day each: divination (PHB, p. 234/264), plane shift (self only; PHB, p. 266/305), scrying (PHB, p. 273/313), wall of fire (PHB, p. 285/338)
1/day each: foresight (PHB, p. 244/276), teleport (any; PHB, p. 281/331)
Actions
Multiattack (Humanoid Form). Orobas makes three Infernal Blade attacks.
Infernal Blade (Humanoid Form). Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 2d8 + 7 (16) slashing damage plus 4d8 (18) necrotic damage (34 total).
Multiattack (Horse Form). Orobas makes two Hoof attacks or two Bite attacks.
Hoof (Horse Form). Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 2d10 + 7 (18) bludgeoning damage plus 2d8 (9) fire damage (27 total).
Infernal Bite (Horse Form). Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 2d12 + 7 (20) piercing damage plus 2d8 (9) fire damage (29 total).
Flame Gout (Recharge 5–6). Orobas exhales hellfire in a 60-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 12d6 (42) fire damage on a failed save, or half as much damage on a successful one.
Bonus Actions
Shapechange. Orobas changes form as described in his Shapechanger trait.
Infernal Step. Orobas uses Infernal Teleport.
Reactions
Fiendish Parry. Orobas adds +6 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon or be in horse form.
Legendary Actions
Orobas can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Orobas regains spent legendary actions at the start of his turn.
Attack. Orobas makes one Infernal Blade, Hoof, or Bite attack.
Teleport. Orobas uses Infernal Teleport.
Revelation (Costs 2 Actions). Orobas targets one creature he can see within 120 feet. The target must succeed on a DC 20 Wisdom saving throw or become overwhelmed with cosmic truth until the end of its next turn. While overwhelmed, the target is stunned and automatically fails Charisma checks and saving throws.
Lore
A rearing horse who answers truth, grants titles, and protects summoners from other spirits.
The name of Orobas is deeply intertwined with the ritual magic of antiquity. Some paladins believe the name’s root comes from the Latin noun orobias, a term once used for a particular kind of premium incense—no coincidental link for this demon. In occult tradition, burning that incense acts as a catalyst for the spirit’s manifestation. The demon’s name, literally meaning “the one who rises from the incense smoke,” points directly to his essence.
Orobas’s morphology is highly mutable. He possesses no single fixed form; instead, he is a polymorphic being whose anatomy adapts to the summoning conditions, his level of aggression, and the specific requirements of the conjuring mage-exorcist.
From Demonic Bestiary 5E, p. 78 · Fern Flower Press