Sigingyeon 식인견
Medium monstrosity, chaotic evil
Armor Class 15 (scorched hide)
Hit Points 52 (7d8 + 21)
Speed 50 ft.
STR 16 (+3) · DEX 15 (+2) · CON 17 (+3) · INT 5 (−3) · WIS 14 (+2) · CHA 6 (−2)
Saving Throws Dex +4, Con +5
Skills Perception +4, Stealth +4
Damage Resistances fire
Damage Immunities poison (from inhaled smoke)
Condition Immunities frightened, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages understands Common but can’t speak
Challenge 3 (700 XP)
Traits
Keen Hearing and Smell. The sigingyeon has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Cursed Packmind. All sigingyeon within 120 feet of one another are in constant telepathic contact. While at least one ally is within 5 feet of its target, a sigingyeon has advantage on attack rolls (pack tactics).
Smoldering Maw. When the sigingyeon hits a creature with a Bite, the target takes an extra 3 (1d6) fire damage. A creature that takes this fire damage can’t benefit from invisibility until the start of its next turn—the embers outline it in faint sparks.
Actions
Multiattack. The sigingyeon makes two Bite attacks. If no ally is within 5 feet of the target, it makes only one Bite attack instead.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 3 (1d6) fire damage.
Smoke Breath (Recharge 5–6). The sigingyeon exhales choking smoke in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failed save, a creature takes 17 (5d6) poison damage and is blinded until the end of its next turn. On a successful save, the creature takes half as much damage and isn’t blinded. Creatures that took fire damage from a sigingyeon’s Bite since the end of their last turn have disadvantage on this save.
Bonus Actions
Coordinated Lunge. The sigingyeon moves up to half its speed toward a creature that was hit by another sigingyeon’s attack this turn. This movement doesn’t provoke opportunity attacks.
Reactions
Relentless Flank. When an ally within 5 feet of the sigingyeon misses a melee attack, the sigingyeon can make one Bite attack against the same target.
Lore
Usually appearing in packs of five or six, they ambush lone travelers, drag them into the forest,
During your journey, your party stops to rest in a small village. The locals tell you the legend of Sigingyeon—a pack of ferocious hounds that has been terrorizing people for years, never letting them live in peace. Your group can choose to intervene: can you track these beasts down and wipe out the demonic pack? Prepare well—ask the villagers for amulets or other artifacts that might help you when you face this evil force.
Sigingyeon (식인견) literally means “man-eating dog,” from 식인 “cannibal” and 견 “dog.” In legend it is not a breed of wild animal but the result of a broken natural order and a far-reaching curse.
From Korean Bestiary 5E, p. 90 · Fern Flower Press