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    Winged Dolphin

    Large fey, Neutral Good

    Armor Class 14 (natural armor)

    Hit Points 112 (15d10 + 30)

    Speed 10 ft., Fly 80 ft., Swim 80 ft.

    STR 16 (+3) · DEX 18 (+4) · CON 14 (+2) · INT 10 (+0) · WIS 14 (+2) · CHA 12 (+1)

    Skills Athletics +5, Perception +4

    Gear (None)

    Senses Darkvision 60 ft., Truesight 30 ft., passive Perception 14

    Languages Understands Aquan, Common, and Sylvan but cannot speak

    Challenge 4 (1,100 XP)

    Traits

    Amphibious. The dolphin can breathe air and water.

    Fluid Transition. Moving between water and air costs the dolphin no extra movement. While flying or swimming, opportunity attacks provoked by the dolphin's movement are made with Disadvantage if it has a rider it trusts.

    Water Dependency. If the dolphin starts its turn on land (neither swimming in water nor flying in the air), it takes 5 (1d10) Necrotic damage.

    Actions

    Multiattack. The dolphin makes two attacks: one with its Ram and one with its Tail-Fin.

    Ram. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) Bludgeoning damage. If the dolphin moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 9 (2d8) Bludgeoning damage and is Prone.

    Tail-Fin. Melee Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) Bludgeoning damage.

    Bonus Actions

    Starfall Dash. The dolphin takes the Dash or Disengage action. If it transitions from water to air during this movement, its flying speed increases by 20 feet until the end of the turn.

    Lore

    Winged Dolphin of the King of the Fishes is a large marine creature with powerful membranous wings that resemble the fins of flying fish or a dragon’s wings. Its size allows it to carry a fully armed adult rider on its back. The dolphin’s eyes emit a gentle glow, hinting at its magical origin.

    This unique being lives both on the open sea and in the sky. It is never found in the wild, because it is a tamed spirit-helper and the personal messenger of the King of the Fishes. According to the original tale, while the prince searches for Princess Babiola, he rescues the King of the Fishes, and in gratitude the sea monarch gives him impenetrable armor and a winged dolphin so the hero can cross any distance through the air.

    From The Fairy Tale Compendium · Fern Flower Press